#Differences between Python 2 and Python 3
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tccicomputercoaching · 6 months ago
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Discover the key differences between Python 2 and Python 3. Learn why Python 3 is the future of programming with expert training at TCCI Computer Coaching Institute in Ahmedabad.
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sevicia · 1 year ago
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I wanted to make a cleaner summary of last week's classes and also review the classes I have this week since the material is already uploaded beforehand but I was feeling so horrible throughout the day that when I sat down I was just gonna look at the ones for tomorrow but I think I'm just gonna go to bed because I just gave my little numbers game a few tries and not even the joy of tribial elementary school-level math games is bringing my brain cells and/or full sentience back
#diary#accessing it through the CMD thing and not just running it from the IDE made me realize a few things about it though so I'll hav#I'll have to maybe jot them down somewhere when I'd normally just be rly excited and try to fix them straight away like I am truly fucked r#I do wanna make an eng version of it sometime soon so I can share it even tho it's literally the simplest little thing. it's fun if you're#an easily amused nerd that loves playing with numbers in a truly useless manner. if that makes sense#also very obviously text-only I am NOT torturing myself with any graphics of ANY kind rn#it closes immediatly as they do and also when it comes to having double/triple digit starting numbers it becomes a lot less fun I think tho#though I haven't used it much with those yet#I still wanna figure out a way of making it better when it comes to 2/3 digit starters. and my original idea included maybe keeping track#keeping track of how many steps you took even between different rounds but I made the simplest version for now. I also think making like a#''this was the least amount of steps possible!'' type thing would be very very cool but that is FAR too big brained for me rn#cause I can figure out how to do the record keeping thing but that last one is like. let's stop talking for a little while.................#oh but adding an actual interface sounds so fun even though I have very little clue on how to do that rn I could probably STOP typing becau#because I can feel my stupid ass self start getting excited about this which will make it so I start working on it instead of going to bed#NO. DOWN !!!!!!!!!!!!!! auhgh............ oh man I had a lame joke to make but I completely forgot what it was#I have coding class tomorrow in which I normally just do the exercises as fast as possible before playing around but the only Python editor#I could find installed on the school computers was Visual Studio Code and I have no clue how to use that shit like I don't need so many#so many buttons. probz. OKAY GOODNIGHT
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morlock-holmes · 7 months ago
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Still thinking about that Astral Codex Ten AI Art Turing test...
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I mean... Obviously the one on the right is the human one. Is this some kind of prank? Am I on candid camera?
My suspicion is that what this test demonstrates most conclusively is that we are so thoroughly bombarded with images that we have developed the defensive measure of paying as little attention to them as possible.
We get the gist and then move on as quickly as possible.
Here's someone who did much better than I did on this test explaining their results.
This demonstrates fairly conclusively that nearly all the AI images Alexander chose do in fact, have "tells" which are extremely plain when you attend closely to the details.
In fact, I managed to get 2 out of every 3 correct even with an incredibly lazy and fast-paced assessment carried out on my phone without much recourse to fine detail.
There are two trends I noticed in the comments of the results post.
First, a significant number of ACX posters harbor a suspicion and resentment towards art and good taste, which leads them to suspect that all artistic judgement is essentially arbitrary and based on clout. They don't notice the difference, so there must not be a difference.
Second, a number of people who are clearly AI skeptics gave ground and accepted the idea that the AI images were lacking in "tells" and were especially good, and instead attempted to attack the test on the grounds that this kind of curation was itself unfair.
Both responses indicate, to me, both a fascination with images and a kind of, for lack of a better word, illiteracy about them.
And perhaps most interestingly this illiteracy doesn't seem to obviously vary between pro and anti-AI readers.
To go back to the side by side landscapes up there, the landscape on the left probably has the fewest obvious "tells" of AI art, maybe of all the AI images.
It's also just, you know, a much worse piece of art than the one on the right?
To go back to what I said in an earlier post, the painting on the right draws the eye down the hill. The two figures on the path are expertly set off so that even though they are barely suggested with just a couple of brush strokes, they immediately stand out and draw the eye, causing you to follow the same path they are taking down into the village.
Contrast the image on the left. Which part of the painting is your eye drawn to first? It could really by almost anywhere. No part of the picture is more important than any other, there's very little contrast between, say, the village on the right and the wildflowers on the left. What detail there is is largely because, well, otherwise there wouldn't be a painting.
If you asked 100 art critics which of those paintings was by a renowned master and which one you found hanging in a dentist's office I think all 100 would give you the same answer.
Or take this one:
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If you really, really zoom in on the hand on our right, the anatomy is probably wonky, but I didn't notice that, I just thought,
"Okay, but, like, what is this angel, like... Doing?"
This figure, painted in this style, is rife with symbolism. Most likely an angel, or at the very least Icarus, it ought to be extremely clear what sort of emotional/cultural/allegorical/etc. meaning is being communicated, but it is just sort of... looking off yearningly towards nothing.
Culturally, it's just not something that a human would paint as a finished piece.
Actually in general AI seems to tend to either not have a clear focal point, or to have one extremely obvious subject placed right smack dab in the center of the frame.
One of the subtle visual gags in Monty Python and The Holy Grail is that the peasants are often doing things that look, on very cursory examination, as though they are some kind of agricultural activity, but actually they are just hitting random patches of ground with a stick or sitting on the ground and moving mud into a big pile.
And same with this Angel; it looks, at casual glance, to be doing "Angel type stuff" and if you just keep moving you leave with the impression that everything was fine.
But if you stop yourself, go back, and ask, "Wait, specifically what is it doing?" you really can't come up with anything more specific than, "Angel type stuff".
This sort of vagueness is also a tell of AI art.
If what I'm saying sounds a bit frustrated or mean-spirited I think it's because looking at this test has solidified something that I haven't really been able to articulate before, which sort of sums up to the vast majority of talk about AI, regardless of what the conclusion is, evidences a strong emotional investment in images paradoxically combined with a sort of estrangement from them and often even a strong resentment towards them.
Both pro and anti-AI imagery camps contain a tremendous number of people who feel imagery as a kind of imposition, with AI as either an emancipatory force aimed at a tyrannical art world bent on crushing us with arbitrary, incomprehensible images or, on the other hand, as a tyrannical force set to flood us helplessly with a set of incomprehensible images almost entirely against our will.
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lord-kyle-yann · 4 months ago
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My thoughts on Animation Vs. Coding
Spoiler under the cut
I LOVE it !
I like how it shows the different uses of coding with the uses of different libraries. I also like how it's in Python, the most used programming language. And how it can be used to do incredibly complex things at the end of the episode.
However I do think this is the weakest of the Animation Vs Education episode we got so far.
The first reason for this is the time. It's only 8:28 minutes, it's litteraly shorter than Animation VS Geometry ! Now don't get me wrong I don't think the longer is the better, far from it. But with a topic as vast as coding is, I think it's kinda sad we didn't get more.
The second reason is because of the narrative structure of the episode : It's Animation Vs Math, but worse.
Let me explain : Act 1 Yellow/Orange explore their new environnement while learning the base knowledge they'll need in this new world. Act 2 an inhabitant of this world interrupts them and a fight ensue, while fighting they learn more and more complex knowledge but still quite simple. Act 3 They're now fighting with really complicated concepts and in their conflict, they'll end up destroying the world with a nuke/a big laser. And in act 4 they discover they've gone too far and become friends with the episodes antagonist.
Of course there's difference, but essentially it's basically the same
With near half the time AvMath had, this episode is really fast. There's no pause between the fight to let Yellow truly learn the intermediate knowledge. Why is Yellow capable of what they're doing in the end ? When did they learned how a function or a class worked ? The computer (we need a name for this lil guy) was the one coding all the time when Yellow was just Interrupting it or doing minor adjustements. How did Yellow went from playing with a print and two variables to doing a whole neural network ? ("but you see there's a time lapse between when they started and finished the neural network, they learned during that time" No they didn't, they immediatly started like they knew exactly what to do and not experimenting. Yellow didn't learn there, they already knew)
And with these two reasons combined, I think that's why Animation Vs Coding feels less mastered than the previous AvE episodes.
I still love this episode as someone who loves coding, but with previous episodes being such bangers it's normal that this one was gonna have some flaws. As I said, coding is a big of a topic to choose, so of course things would've been missing and all.
Plus the music is cool (It's from the same guy who made AvGeometry's. What a banger)
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dead-lights · 5 months ago
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blender tool: batch thumbnail renderer
i did a blender/python thing! i've seen some people posting about the hassle of taking thumbnails for pose packs and thought I'd put this up - I wrote a simple script a while back to take thumbnails for my blender pose library (those are up to 256x256 pixels, much bigger than the thumbs exported from S4S) but I imagine it would work for posemakers as well.
what this does: it automates the pose/render/save cycle. add your character to the scene, set up your camera, add your poses to a collection, and hit the button - it will put the character in each pose, render, save, and then move on to the next so you don't have to do it manually. this is especially useful for things like emotions packs where the camera does not need to be adjusted between poses.
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what this doesn't do: you still have to position the camera and configure render settings, import your model, and add your poses to the scene. the camera does not move between renders, so if some poses are out of frame or otherwise don't work with the camera settings, you have to fix that manually.
i got kinda anxious about posting this and let it sit in my drafts for way too long - I used generic blender rather than sims-specific tutorials and worry I did things inefficiently or improperly, but it works for me, I use it often, and it saves me a lot of time, so I'll put it up. I welcome any criticism or advice people have for me.
i've uploaded a sample scene I used to get those renders of L, as well as the script itself in case you want to import it into your own scenes instead. the sample camera is set to produce 500x500 pixel thumbnails with an orthographic camera, rendered with Cycles, but you can set up the camera/renderer however you'd like.
download sample scene (includes script & instructions)
download script only
download instructions only (just a .txt file with everything below, but without pictures)
i'm going to work with the sample scene for these instructions, but this should work in any scene with a character mesh, an active camera, and a pose collection.
import your model. you need the mesh. this does not have to be in its own collection, as long as it isn't in the poses collection. set your active camera up to have the render settings/framing/zoom that you want. this will be used for every single thumbnail and cannot be adjusted in between renders.
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2. you need the rigs from the poses. for .blend poses exported from S4S, drag them into the scene, open "Object" and then select rig.
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make sure the rigs are going into your 'poses' collection - the collection doesn't have to be called 'poses' but it does need to contain ONLY pose rigs. name them whatever you'd like the thumbnails to be saved as.
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3. head over to the scripting tab. if the script "export_thumbs.py" isn't open, hit the folder button to find it.
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4. in the outliner, click on both the pose collection and the character mesh (note - NOT the character rig, you want the one with the inverted triangle and the wrench). you should see both icons selected.
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5. hit the "run script" button at the top of the scripting tab.
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at this point, if all went correctly, blender should appear to freeze (because it's doing stuff!) but you will notice a folder called "renders" appear in the directory with this blender file. Inside the renders folder, there will be another folder with the name of whatever character mesh you used - this allows you to run the script with multiple character meshes without overwriting files, as long as the meshes have different names. one by one, your thumbnails should show up here.
once the script has gone through every pose, blender will become usable again, and you should have a directory full of thumbnails. hooray!
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note: every pose in a collection will render with the same camera settings. if you need to change the camera, for example because you have both standing and sitting poses, you can divide the poses into different collections. you have to run this script for each collection of poses you want to render - it will not automatically go through every collection in your outliner - so this gives you the opportunity to adjust the camera between batches. because thumbnails are named after the pose names, overwriting shouldn't be an issue.
please let me know if you have any problems with this! It's possible the scene may cause issues in older versions of blender - it was saved with 4.1 - but if it doesn't work, the script itself works with versions at least as old as 3.3.
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nikitricky · 2 years ago
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These are 50 triangles "learning" themselves to mimic this image of a hot dog.
If you clicked "Read more", then I assume you'd be interested to hear more about this. I'll try my best, sorry if it ends up a bit rambly. Here is how I did that.
Points in multiple dimensions and function optimization
This section roughly describes some stuff you need to know before all the other stuff.
Multiple dimensions - Wikipedia roughly defines dimensionality as "The minimum number of coordinates needed to specify any point within it", meaning that for a 2-dimensional space, you need 2 numbers to specify the coordinates (x and y), but in a 3-dimensional space you need 3 numbers (x, y, and z). There are an infinite amount of dimensions (yes, even one million dimensional space exists)
Function optimization - Optimization functions try and optimize the inputs of a function to get a given output (usually the minimum, maximum, or some specific value).
How to train your triangles
Representing triangles as points - First, we need to convert our triangles to points. Here are the values that I use. (every value is normalized between 0 and 1) • 4 values for color (r, g, b, a) • 6 values for the position of each point on the triangle (x, y pair multiplied by 3 vertices) Each triangle needs 10 values, so for 10 triangles we'd need 100 values, so any image containing 10 triangles can be represented as a point in 100-dimensional space
Preparing for the optimization function - Now that we can create images using points in space, we need to tell the optimization function what to optimize. In this case - minimize the difference between 2 images (the source and the triangles). I'll be using RMSE
Training - We finally have all the things to start training. Optimization functions are a very interesting and hard field of CS (its most prominent use is in neural networks), so instead of writing my own, I'll use something from people who actually know what they're doing. I'm writing all of this code in Python, using ZOOpt. The function that ZOOpt is trying to optimize goes like so: • Generate an image from triangles using the input • Compare that image to the image we're trying to get • Return the difference
That's it! We restrict how long it takes by setting a limit on how many times can the optimizer call the function and run.
Thanks for reading. Sorry if it's a bit bad, writing isn't my forte. This was inspired by this.
You can find my (bad) code here:
https://gist.github.com/NikiTricky2/6f6e8c7c28bd5393c1c605879e2de5ff
Here is one more image for you getting so far
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valyrfia · 11 months ago
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heyy love your blog btw. as you said in your recent post i would love to know how you computed the simulation on chances of lando winning wdc. thankyou so much!!
Hi! More than happy to. If you know Python I've put this simulation code here, feel free to look over it! For those of you who have no STEM background, I'll try my best to give a succinct and hopefully understandable explanation how I calculated that Lando has a ~4,3% chance of winning the WDC.
I first established some parameters that I chose based on the fact that McLaren is the fastest car and that neither of them have really finished outside of the top 5 for a while–so I gave Lando an averaging finishing position of P2 and Max an average finishing position of P3. I think this is fairly reasonable considering Lando has been P2 for a fair few races now, and I'm assuming that on average Max is the third fastest on the grid behind the two McLaren rocketships.
I then fed this information into my code, and used a bell curve to randomly generate race positions for both Max and Lando. For those of you who have successfully forgotten school maths, a bell curve is a probability distribution centered on a mean (below!)–so Max's bell curve would be centered on 3, and Lando's on 2. This then encompasses all possible race finishing positions! When I ask my code to then give me a position, it will give me a value that corresponds to somewhere in this distribution, so Max for example is most likely to finish 3rd or 1 above/below-but it also allows for a wild card P7 to happen for example!
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I then translated this race position into either sprint points or race points, and got positions for the 10 races and 3 sprint races left. I then calculated what the points difference between them would be after those three positions, and if Lando managed to gain 76 points more than Max (the current championship gap) then Lando would win the championship.
I then asked the code to do exactly that last paragraph.....10 million times and counted how many times Lando won the WDC. I divided Lando's WDC wins by 10 million and voilà, that gave me a percentage for how likely Lando is to win the WDC.
Drawbacks to this simulation is that I have no method of trying to throw a DNF in there, or grid penalties. I also ignored fastest lap points because I assumed that they're both equally likely to go for fastest lap so their points from that would cancel each other out. But all in all I did this in about 20 minutes so I really wasn't aiming for a super precise answer, just a rough estimate to gauge how realistic this "championship fight!" kick that media and social media are currently on is. Answer is, it's a possibility, but Max still has a 95% chance of winning this championship so a lot of this sensationalism is pretty unfounded.
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apollosgiftofprophecy · 2 years ago
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Favorite Posts
Mainly this is so I can find these posts easily (for future reference) but also wanna make a place for all these great posts :3
this is definitely not complete and I don't think it ever will be haha
Mythology
Apollo is Best Dad by @whatasunchild
Artemis & Ipheginia in Aulis by @specialagentartemis
Mythology is Flexible by @tuurverheydepoetryandprose
Defend Apollo Hours by @whatasunchild
Apollo & Cassandra Fanfic by @odiko-ptino (i need more nuanced Apollo & Cassandra they give me LIFE)
The Hyacinthia by @sephospaganplace
Cupbearer Zeus by @theoihalioistuff
@my-name-is-apollo
Apollo & Admetus I
Apollo & Admetus II (with extras!)
Marsyas
Apollo & Cassandra Analysis II
Apollo & Cassandra Analysis III
Apollo & the Succession Cycle
@amiti-art
Apollo & Rhoeo
Eumelus
@gotstabbedbyapen
Hyacinthus's Age
God-Mortal Power Imbalance
The Hyacinthus Iceberg: EXPLAINED
Amyclas
@gingermintpepper (will be scowering for more later asdfjkl)
Cassandra
Apollo Rambling (plus more!)
Psamethe
Apollo Killing Python (As God of Law & Order)
Coronis (with Songs!)
@madwomanxx
Apollo & Aphrodite
Intelligence: Athena, Apollo, and Hermes
Apollo in Rome Fanfic
SFS Commentary
Multiblogs
Apollo & Cassandra Analysis I by @poemsandmyths @theoiaesthetics and @wasspword
Apollo & Hera by @sukizula, @/my-name-is-apollo, @greek-suitehearts, @pjgreeksblog, & more!
The Eumenides Analysis by @clodiuspulcher and @crisisoninfintefandoms
Asclepius’s Personality by @superkooku & @/gingermintpepper
Hyacinthus’s Personality by @/madwomanxx & @/gotstabbedbyapen
Artemis & Apollo: Commentary on Romance & Sex by @a-gnosis & @/madwomanxx
ToA
Artemis & Apollo's Relationship in ToA by @worlds-oldest-teenager
TTT Apollo V Commodus Fight Analyzed by @newathens
Demigods POV on the gods V Apollo's by @the-primordial-archivist
Keyseeker's Abundance of Analysis by @flightfoot
Reread PJO/HoO/ToA by @hashtagloveloses
Apollo Headcanons by @ukelele-boy
Copollo Art That Inspired A Fanfic (And My Reaction To It) by @newobsessioneveryweek
Copollo Incorrect Quote by @moodyseal
The Apollo Iceberg by @lubble-underscore
ToA/AtLA Fusion by @colorsunlikeanythingseen
Rachel & Apollo by @hogoflight
Things in Toa by @sadlynojellybeans
@thesungod
"the fall of the sun; the final verse"
Apollo Slay Moments
@aeithalian
The Estelle Theory
Apollo's Fatal Flaw
Middle Child Hermes
@literallyjusttoa
Sunny's Timeline (part 1) (part 2)
Copollo ToApril 2023 Fanart
The Delphic Family (With Some of My Headcanons)
Caged God Art (that i wanna make a fanfic of) (that i DID make a fanfic of-)
Top 7 Exes From Ancient Greece
Apollo Headcanons
Zeus & Apollo
Greek & Roman Culture Differences
@fearlessinger
Apollo & Zeus BoO Analyzed
The Halcyon Green Elephant
ToA: What To Know Before Reading
What Apollo's Arc Is Really About
@tsarinatorment
Apollo Kids are Greek AND Roman
Apollo & Octavian
Michael Yew's Fatal Flaw (Ao3)
The Twins & the di Angelos (Ao3)
Michael Yew's Death (Ao3)
Kronos Wins AU (But Also Not)
MultiBlogs
Nico & Apollo by @tsarinatorment & @fearlessinger
Apollo is CHB's Patron by @tsarinatorment, with additions by @stereden (here) & @fearlessinger (here)
Commodus Redemption Arc: How It Could Happen some clowning between @moodyseal and myself :)
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stormbreaker101 · 9 months ago
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Making a Digital Visual Timeline (in Python)
I have been on the hunt for a digital timeline I could easily use to store pivotal dates on and see the distance between them, as well as keep track of which events are in which story. And ultimately, I couldn't find a single website that satisfied me, so I made my own program. And swag bitches don't gatekeep, so I'm sharing how I made my timeline, in case anyone is running into the same struggles.
All you need to get started is any sort of program where you can write in Python (I use Thonny but anything that runs Python 3.10 works), and then import the Matplotlib library. If you use Thonny, this video tutorial is super short and straightforward. If you use something else, no doubt there are other video tutorials on how to import libraries on your given platform.
Then, copy in this code, making sure not to miss any indents or capitalization. I wanted to copy-paste the code directly into the text, but Tumblr doesn't register indents, so you have to copy from an image, sorry.
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If you run this code as is, you should get this scatterplot.
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Under the cut is further explanation of the parts you can and should change in order to make the timeline your own.
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The Dates in the square brackets [] on lines 9 and 14 are formatted as Year/Month/Day. So if I wanted to make a point on September 2, 2009, I'd write it as [2009, 9, 2]. Each date must be enclosed in its own square bracket and separated by a comma.
The captions on lines 10 and 15 can be whatever you want, just keep them in quotations, and keep each quote separated by a comma. I like writing the date on the caption as well just for ease of reading.
Importantly, the number of Dates in any group's DateList line has to be equal to the number of Captions in the Captions line, but there can be a different number of Dates and Captions between groups. (So like, Ex1's DateList and Captions both have 4 items, but Ex2's DateList and Captions both have 3 instead.)
The YVals on lines 11 and 16 can be any number (though keeping the numbers relatively low, like from -5 to 5, is better). These just determine how high or low the dots appear on the timeline, if you want to keep different plots visually separate.
There is a LOT of freedom of choice for colors (lines 12 and 17) in Matplotlib. I recommend using the CSS colors, because you just have to write the name in quotations.
You can make more than 2 groups, and you can change the names of the groups. But if you do, you have to also adjust this part of the code below:
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Whatever you name your Ex1 and Ex2 lists, put them into here. Additionally, you have to keep the lists consistent. If for example, dateListList was [Ex1_DateList, Ex2_DateList] and CaptionsList was [Ex2_Captions, Ex1_Captions], the code will either encounter an error or graph the wrong captions to the wrong dates.
Lastly, you can edit what parts of the graph appears using these 2 lines to control the X-axis and Y-axis of the plots respectively. You have to keep both pairs of parentheses for each line.
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These numbers are relatively small because I chose small numbers as the example Dates. When I use this code for myself, I often switch between a view of (1950, 2050) to see roughly everything in the modern era, or (400, 2400) if I want to see some of the older historical events I've included as well.
These are just the parameters you HAVE to adjust to actually control your own timeline. You can ABSOLUTELY do more if you want to (just make sure to save backups :P). And if you have any questions, feel free to ask!
Happy timelineing!
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aroeddiediaz · 1 year ago
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20 questions for fic writers
Tagged by @cal-daisies-and-briars , @jesuiscenseedormir , @diazsdimples
How many works do you have on ao3?
27!
What's your total ao3 word count?
61,537
What fandoms do you write for?
Currently I’m pretty much exclusively a 9-1-1 writer, but in the past I wrote a lot of Flarrowverse (do they still call it that?). I also have published fics for Fantastic Beasts and a few anime (Given, Haikyuu, Saiki K). Given the number of Bnha wips i have locked away in the vault it’s amazing I don’t have anything published for that.
Top 5 fics by kudos:
(I am omitting all the Flarrowverse fics in my top 5 on the basis that they were written in high school and I’ve changed as a person, and they probably only beat out on the numbers due to being up for years longer)
1. Kabe-Do’s and Kabe-Don’ts (Given, 861 kudos)
2. You’re Not Special (Saiki K, 598 kudos)
3. How Eddie Learned To Stop Worrying And Embrace The Kitten Life (9-1-1, 327 kudos)
4. The Boy Formerly Known As Miracle (Haikyuu, 277 kudos)
5. Under The Hood (9-1-1, 275 kudos)
Do you respond to comments?
Yes!! As many as I can!
What is the fic you wrote with the angstiest ending?
This probably has to be The Crimes of Queenie Goldstein, in which Queenie is put on trial for her actions during the war. Don’t @ me but Queenie turning traitor was bu far the most interesting part of the Crimes of Grindelwald (the only interesting thing, really). There could be such an interesting story between her and Tina if only JKR would let the movies out of her grasp.
What's the fic you wrote with the happiest ending?
Fuck, idk if I have a happiest ending fic, a lot of them tend to not have that much story arc. (A lot of established relationship fluff or smut lmao). I guess if I had to pick one it would probably be How Eddie Learned To Stop Worrying and Embrace The Kitten Life.
Do you get hate on fics?
Not since that one anti-olicity fic that I wrote while deep in the trenches of Flarrowverse discourse, which I totally deserved :/. I have regrets. Also I should probably orphan/delete that one if I haven’t already. In my defense, high school. I have learned.
Do you write smut?
Yea lol. I think my 9-1-1 stuff has been almost exclusively smut. Idk how it happened. (I do know how it happened smut is fun to write)
Craziest crossover?
I haven’t published any of my crossover fics :( none of them have been complete enough. I have many many unfinished RotBTD wips that have never seen the light of day though.
Have you ever had a fic stolen?
Who would steal my stuff? Lol
Have you ever had a fic translated?
One time someone offered to translate one of my fics into Russian but idk if that ever actually happened.
Have you co-written a fic before?
Nope
All time favorite ship?
Right now definitely Buddie! Percabeth holds a special place in my heart though <3
What's a wip you want to finish, but doubt you ever will?
Ok. After the end of the Heroes of Olympus Series, but before Trials of Apollo was announced, I tried my own hand at writing the sequel that was clearly coming based on all the loose threads in the final book. It was going to be a Solangelo quest to save the Oracle of Delphi from Python, while Akhys tries to poison Percy to turn him into an evil god(?). Half the details have been lost and I desperately want to remember them, because I haven’t attempted anything nearly as cool or ambitious since then. The first 5 chapters are posted on my ao3 (Will Solace and the Oracle’s Cry) and I still think high school me had the most interesting characterization of Will out of everyone else on the internet at the time. Even if it is still very 2015.
What are your writing strengths?
I think I’m good at getting into the heads of different characters. Understanding their motives and weaknesses.
What are your writing weaknesses?
Editing.
Lmao I have a lot of weaknesses but I definitely struggle the most with trying to look back on or change things I’ve already written, even when it’s necessary.
Also my tendency to just drop fics if I stop working on them for too long. Rip to my wip graveyard.
Thoughts on dialogue in another language?
That’s a minefield I’m not willing to play in. Unless it’s Chinese. Very limited amounts of Chinese. Or like, a pet name or phrase that’s already ubiquitous in fandom so I’m not risking anything.
First fandom you wrote in?
Percy Jackson!! That Will Solace quest is the first thing I ever wrote! I definitely had a tendency to jump into the deep end with new hobbies lmao. Like my first ever cosplay that took me 3 years to complete.
Favorite fic you've written?
I think my favorite fic is always going to be the one I’m currently working on writing. But I am very proud of the silly little dramatic ironies in In Hindsight, which I wrote entirely over one long lunch the day after 7x04 broke me. Also I have to shoutout Teacher’s Pet, that one ruler spanking fic nobody ever reads because it’s Eddie/Ana lmao. I enjoyed putting in a bunch of tiny incompatibilities between them. So, uh, I guess my favorite thing in my own writing is dramatic irony?
Tagging: @aspecbuddie @pirrusstuff @jesuisici33 @steadfastsaturnsrings @lemonzestywrites @your-catfish-friend @inkmortal-trash389 @evanbegins s @wildlife4life @eddiebabygirldiaz @epicbuddieficrecs @kitteneddiediaz @alliaskisthepossibilityoflove @coatedpanda16 @nicotinewrites @estheticpotaeto @babytrapperdiaz @snowviolettwhite @wikiangela
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tccicomputercoaching · 6 months ago
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What is difference between python 2 and python 3?
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Python is the most versatile programming language, commonly used for the development of various web applications and data analysis projects, machine learning, and a lot more. However, numerous learners often remain confused about how Python 2 differs from Python 3. At TCCI Computer Coaching Institute, we assist you in getting comprehensive guidance on the two versions by helping you realize their differences, so you select the right one for your project.
Introduction to Python Versions
Python 2 was released in the year 2000, which brought several improvements over its predecessor. Python 3 was released in 2008, which brought major changes to improve functionality, readability, and compatibility with modern technologies. Let's see the key differences.
Key Differences Between Python 2 and Python 3
Syntax Differences
Print Statement:
In Python 2, print is a statement:
python
Copy code
print "Hello, World!"
In Python 3, print is a function:
python
Copy code
print("Hello, World!")
Integer Division
Python 2 performs floor division by default:
python
Copy code
print 5 / 2  # Outputs 2
In Python 3, division returns a float by default:
python
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print(5 / 2)  # Outputs 2.5
Unicode Support
Python 3 uses Unicode by default for text strings, whereas Python 2 treats strings as ASCII by default.
Example in Python 3:
python
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my_string = "TCCI Computer Coaching"  # Unicode by default
Backward Compatibility
Python 3 is not fully backward compatible with Python 2. This was done to eliminate redundancy and speed up the execution.
Libraries and Community Support
Python 2 has gone out of life in January 2020. Most of the modern libraries and frameworks are only supporting Python 3.
Why Learn Python 3?
Python 3 is the future of the language. With active community support and compatibility with the latest technologies, it is the go-to choice for developers all over the world.
TCCI Computer Coaching Institute helps students to get updated with all the latest advancements of Python by offering practical, project-based learning.
Learn Python at TCCI
Be it beginner or looking forward to upgrade Python skills, TCCI Computer Coaching Institute provides thorough training for master Python. Sign up today to get a competitive edge in the programming world!
Location: Ahmedabad, Gujarat
Call now on +91 9825618292
Get information from https://tccicomputercoaching.wordpress.com/
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butteredsconesfortea · 1 year ago
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For the "hang with me" ask:
any unpopular opinions? Just in general!
choose between Flying Circus or the Monty Python films
ask me anything: which countries would you like to visit the most and which do you feel most connected to other than your own?
Which members of the Beatles and Monty Python are most alike, what do you think?
Talking about my day a little: my sibling and I are planning a couple of themed days where everything centres around certain topics and we only listen to matching music, dress a certain way, eat suitable food, do special activities according to the theme, etc. I'm so excited!
I hope your day was great as well 💚
Thank you so much for this!
1. I'll just give you some of my main ones (lmk if anyone agrees)
I think the run-up to Christmas is better than the actual day
I intensely dislike Halloween
I have a strange phobia of grapes. It's so irrational, but I get stressed out at the sight of them.
I wish we still sent letters to each other (even just occasionally!)
2. Oh this is a difficult one but probably Flying Circus, largely because there is more of it!
3. I would really love to travel around Europe, not just the capital cities but the smaller towns and countryside! Honestly I'm not really sure what country I feel most connected to, I've not travelled enough 😅
4. This is such a good question! I think John is a mix of John and Terry G, Paul is like Michael, George is a mix of Eric and Graham (in the sense he's also quite introverted) and Ringo is like Terry J!
5. That's sounds amazing, it will be so much fun to experience a different way of living and try out new things! What are some of the themes? I hope you have a wonderful time! <33
Thank you so much for this ask, I really enjoyed answering it! 🫶
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simerjeet · 6 months ago
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Mastering Data Structures: A Comprehensive Course for Beginners
Data structures are one of the foundational concepts in computer science and software development. Mastering data structures is essential for anyone looking to pursue a career in programming, software engineering, or computer science. This article will explore the importance of a Data Structure Course, what it covers, and how it can help you excel in coding challenges and interviews.
1. What Is a Data Structure Course?
A Data Structure Course teaches students about the various ways data can be organized, stored, and manipulated efficiently. These structures are crucial for solving complex problems and optimizing the performance of applications. The course generally covers theoretical concepts along with practical applications using programming languages like C++, Java, or Python.
By the end of the course, students will gain proficiency in selecting the right data structure for different problem types, improving their problem-solving abilities.
2. Why Take a Data Structure Course?
Learning data structures is vital for both beginners and experienced developers. Here are some key reasons to enroll in a Data Structure Course:
a) Essential for Coding Interviews
Companies like Google, Amazon, and Facebook focus heavily on data structures in their coding interviews. A solid understanding of data structures is essential to pass these interviews successfully. Employers assess your problem-solving skills, and your knowledge of data structures can set you apart from other candidates.
b) Improves Problem-Solving Skills
With the right data structure knowledge, you can solve real-world problems more efficiently. A well-designed data structure leads to faster algorithms, which is critical when handling large datasets or working on performance-sensitive applications.
c) Boosts Programming Competency
A good grasp of data structures makes coding more intuitive. Whether you are developing an app, building a website, or working on software tools, understanding how to work with different data structures will help you write clean and efficient code.
3. Key Topics Covered in a Data Structure Course
A Data Structure Course typically spans a range of topics designed to teach students how to use and implement different structures. Below are some key topics you will encounter:
a) Arrays and Linked Lists
Arrays are one of the most basic data structures. A Data Structure Course will teach you how to use arrays for storing and accessing data in contiguous memory locations. Linked lists, on the other hand, involve nodes that hold data and pointers to the next node. Students will learn the differences, advantages, and disadvantages of both structures.
b) Stacks and Queues
Stacks and queues are fundamental data structures used to store and retrieve data in a specific order. A Data Structure Course will cover the LIFO (Last In, First Out) principle for stacks and FIFO (First In, First Out) for queues, explaining their use in various algorithms and applications like web browsers and task scheduling.
c) Trees and Graphs
Trees and graphs are hierarchical structures used in organizing data. A Data Structure Course teaches how trees, such as binary trees, binary search trees (BST), and AVL trees, are used in organizing hierarchical data. Graphs are important for representing relationships between entities, such as in social networks, and are used in algorithms like Dijkstra's and BFS/DFS.
d) Hashing
Hashing is a technique used to convert a given key into an index in an array. A Data Structure Course will cover hash tables, hash maps, and collision resolution techniques, which are crucial for fast data retrieval and manipulation.
e) Sorting and Searching Algorithms
Sorting and searching are essential operations for working with data. A Data Structure Course provides a detailed study of algorithms like quicksort, merge sort, and binary search. Understanding these algorithms and how they interact with data structures can help you optimize solutions to various problems.
4. Practical Benefits of Enrolling in a Data Structure Course
a) Hands-on Experience
A Data Structure Course typically includes plenty of coding exercises, allowing students to implement data structures and algorithms from scratch. This hands-on experience is invaluable when applying concepts to real-world problems.
b) Critical Thinking and Efficiency
Data structures are all about optimizing efficiency. By learning the most effective ways to store and manipulate data, students improve their critical thinking skills, which are essential in programming. Selecting the right data structure for a problem can drastically reduce time and space complexity.
c) Better Understanding of Memory Management
Understanding how data is stored and accessed in memory is crucial for writing efficient code. A Data Structure Course will help you gain insights into memory management, pointers, and references, which are important concepts, especially in languages like C and C++.
5. Best Programming Languages for Data Structure Courses
While many programming languages can be used to teach data structures, some are particularly well-suited due to their memory management capabilities and ease of implementation. Some popular programming languages used in Data Structure Courses include:
C++: Offers low-level memory management and is perfect for teaching data structures.
Java: Widely used for teaching object-oriented principles and offers a rich set of libraries for implementing data structures.
Python: Known for its simplicity and ease of use, Python is great for beginners, though it may not offer the same level of control over memory as C++.
6. How to Choose the Right Data Structure Course?
Selecting the right Data Structure Course depends on several factors such as your learning goals, background, and preferred learning style. Consider the following when choosing:
a) Course Content and Curriculum
Make sure the course covers the topics you are interested in and aligns with your learning objectives. A comprehensive Data Structure Course should provide a balance between theory and practical coding exercises.
b) Instructor Expertise
Look for courses taught by experienced instructors who have a solid background in computer science and software development.
c) Course Reviews and Ratings
Reviews and ratings from other students can provide valuable insights into the course’s quality and how well it prepares you for real-world applications.
7. Conclusion: Unlock Your Coding Potential with a Data Structure Course
In conclusion, a Data Structure Course is an essential investment for anyone serious about pursuing a career in software development or computer science. It equips you with the tools and skills to optimize your code, solve problems more efficiently, and excel in technical interviews. Whether you're a beginner or looking to strengthen your existing knowledge, a well-structured course can help you unlock your full coding potential.
By mastering data structures, you are not only preparing for interviews but also becoming a better programmer who can tackle complex challenges with ease.
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thenomadclan · 2 years ago
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Return of the Dragon
The roaring of an angry mob began to grow louder, but no one dared to step upon the sand that split them apart from 2 Enforcer Yautja’s dragging a Red & Goldish Yautja wearing bronze and wood like armor. Various trash was thrown at the young red warrior, he was brought upon the steps of Elders and Ancient as well as heads of all the Clan, one being Python the Clan Leader of his original Clan he grew up in. As the warrior known as Zan’to (Nomad) was forced to kneel, looking through his one eye that wasn’t completely swollen at the ones above him. The Ancient One lifted his hand into the air, calling for the crowd to hear him and to be silent.
Elder 1: Zan’to, you have been a proud member of the Twin Serpents (Xenomorphs) Clan, however due to further investigations…you never originated from that clan did you?
Zan’to (Nomad): ….
Python: No he hasn’t, he was a-
Ancient: -lifted his hand to silence Python-
Enforcer: You speak to your Elders when they speak to you tainted one! -he said as he then delivered a unseen punch to the swollen shut eye of Nomad)-
Zan’to (Nomad): No…I wasn’t born into the clan…I was a foundling…an orphaned pup.
Elder 2: So the reports say….we have your origins thanks to the Hish-Qu-Ten. Your father was a strong protector of the ancient forest of Hnndar, as for your mother on the other hand….she is where your problems start…from the Nomad Clan! A Huntress turned Warrior, possibly one of the best trackers and long ranged specialists…a truly dishonorable profession.
The crowd booed Nomad in disgust, spewing words like “Tainted One” , “Impure Blood” or “Hell-Spawn”. Nomad would do his best not to let it get to him, even though he knew about this history it stung to have it in the open so soon. The Elder would again raise his hand in the air to silence the masses of the others. Python only looked at Nomad with disgust with a low growl, eventually looking away.
Python: However that’s not why we are here, while we could forgive your unfortunate birth...your recent actions of trying to…reforge the Nomad Clan? A Clan that caused so much pain for everyone on this planet, that slaughtered innocent honorable lives? Why would you wish to bring an unworthy clan like that back from the hell it deserves to rot in?
Zan’to (Nomad): I guess that’s just the difference between me and those who still hold the wool over their heads want to see…Where you see something that doesn’t deserve a chance, something that’s broken and can’t be fixed….I see opportunity….I see a chance for a clan that was so powerful to successfully raid Yautja Prime and win!….having a armada that made Bad Bloods sweat from the look of their big guns…why shouldn’t we have that as a powerful ally-
???: BLASPHEMY! -Kicks Nomad in the face as he broke through the crowd-
Python: You know Nomad…when you went into Self-Exile, I knew why and I’ve always known where you came from. Remember what I told you would happen if I saw you again? That I’d have your head…on my wall as the last Nomad Clan member to HAD ever lived…kill him Soprano.
The crowd almost began to jump and tear Nomad to shreds if it wasn’t for the Enforcers, Soprano then held Nomad down with his mechanical arm forming into a blade. A war cry that shook the bones of everyone in the area was heard, looking to see a large black mass belonging to Black Momba. She was ready to start throwing and ripping Yautja’s apart, that was until it took a small army of Enforcers holding her back. They had her on the floor, begging her to stay down, not wanting to hurt her for the sheer respect they have for her, all while she cried for them to let go of her “little red”.
Soprano: We can end this here and now my Ancients to Elders. Let this traitor meet a dishonorable end, he doesn’t deserve that of a respectful warrior's death.
Elder 3: SOPRANO! EVERYONE! GET A HOLD OF YOURSE-
Ancient: ….Demon….
Elders & Soprano: What?
Ancient: DEMON! -he said pointing-
Those who looked from the Ancient to the end of his fingers direction, was a Yautja in a cloak. He walked with his head down while holding a strange stick on his hip. Enforcers that weren’t holding Black Momba tried to escort the wandering figure out of the way towards Nomad and his Judges of his life. They were quickly subdued with quick and precise strikes, leaving the Enforcers gasping for hair or completely knocked out. This quickness then got the other remaining Enforcers attention and charged the cloaked figure, to which he only stopped walking as he raised a mechanical red and gold arm in the air in the form of a fist.
The ground beneath the Enforcers began to shake as two large forces attacked them from different angles. They were grayish female gladitory warriors fending off the Enforcers, almost to the point of enjoyment while the hooded Elder walked forth towards Soprano. The Bionic Yautja growled as he turned his blade from Nomad's neck towards the hooded figure's direction, charging in despite the warnings of the Elders. Soprano readied his blade and struck with truth and justice…but the blade never tasted flesh, the figure only dodged trying to keep walking past Soprano towards Nomad.
Soprano: …d..did you just….DON'T WALK AWAY FROM ME! FIGHT ME COWARD!
The figure only kept walking till attacked again, Soprano would strike with attacks taught to him to end a fight, but was met with air or the red mechanical hand belonging to the hooded figure. This earned a growl from Soprano’s opponent, having him push Soprano away far enough for him to grab the hilt of his weapon. Soprano would again go in for a charge and just as the two met, the young warrior screamed in pain as he fell before the stranger and Soprano's mechanical arm was found a foot away from his…detached by the stranger's unsheathed Katana.
Soprano: Wha…what are you?
Hooded Stranger: ….-growled as he held his bloodied oiled Katana to Sopranos Neck similar to how he did to Nomad-
???: His name is Drago…Drago the Insane, The Red Dragon, The Demon Lord, The Oni of Aokigahara, The Boogeyman of Yautja Prime, The Nomad Clan Founder….
-Walks down past the Elders and Ancient-
…..he is the last original Leader of the Nomad Clan right?
The Hooded Figure shoved Soprano to the dirt as he walked up to meet the hulking figure, once met the figure known as “Drago” began to remove his hood to show a Oni like mask with horns and golden tusks. The Clan Leader known as Ragnarök only clicked in amusement, watching as other familiar faces surrounded Drago and Nomad.
Ragnarök: How’s that head of yours? I hope I didn’t break something important upon our first meeting, it would really explain this out of character move of yours. Then again…you got the title of “Insane” long before we ever met.
Drago: ….How’s that stomach of yours….last I checked you were holding your inners.
Ragnarök instinctively covered his stomach where a large scar still showed, Drago only held Nomad close to him for whenever someone got close they were met with Drago’s stare. The stare itself was like looking into death’s soul, causing others to back off.
Drago: As fun of a public embarrassment this was, I will take my young apprentice and leader of the Nomad Clan off this planet. This doesn’t have to be a repeat the last time I was here. -Drago said as he looked around trying to move again but felt a sharp point press against his back-
???: Unfortunately we can’t do that, like you said, the last time you were here ....was extremely a bad day….a day for redemption can be made here.
Drago: R’ka…you sure you wanna do this? I still remember our last encounter, even with your skills as a Bad Blood Bounty Hunter, you never could put me down. I spared you once…don’t make me regret it.
Growls from many sides that Drago had affected began to close in till one noticed a red dot on the Elders and Ancients, snipers from places not able to be spotted by the others.
Drago: What was that again Ragnarök? About out of character?
Ragnarök: You dishonorabl-
Drago: Don't take it personally, honor has nothing to do with it…I tried to show I was peaceful but I did need a fail-safe….this is survival of the fittest….now what I have are highly trained second generation snipers, if you think Luna (Nomads Mother) was a excellent shot…imagine 6 of them. Even if you do manage to find them and take you out, then I could always unleash the Daughters of Bruiser.
Python: He…he had daughters -looked at Black Momba who in return gave a look of amusement-
Elder: What’s your price, Bad Blood?
Drago: Let us walk out of here with my warriors and Zan’to…that’s all until I come back to finish this discussion about making the Nomad Clan an official honorbound Clan….don’t make me bring the ships in on this.
Drago growled showing how serious he was, The Elders looked up at the Ancient as he gave a nod with disgust. Python was outraged at the Elder while Drago clicked in amusement as he shoulder bumped R’ka on his way out, holding Nomad and dragging him away. All while calling “The Twins” to fall back much to their dismay.
Basher: Awwww! fight good though!
Boulder: Maybe….we….come back….then break more!
The twins talked in broken, not so high intelligence English, as they threw what almost were broken toys away. Nomad looked at Drago with one good eye, asking if he was serious about what he said back there. Drago silently chuckled, saying how he was completely bluffing and had no idea they’d actually believe it. Nomad went pale as this could have been “The Purge” all over again, as they walked away they were met by white skin with pink stripes Yautja who held 5 laser pointers.
???: Darling!
The Yautja hugged Nomad much to his dismay but mostly pain, held her back, her name was Snow or Nomad's mate. Nomad sighed in relief as he said how crazy everyone in this clan was, earning clicks of amusement from them. Black Momba waited at the ronde viewpoint seeing her little red, she rushed and hugged him tightly while also growling at Drago for putting her 3 children in danger. The Clan would bored the “Legionar” (ship name) and fly back to Earth, even with some ships following them…
To Be Continued…
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Characters in Story:
• Drago (My OC / Art by @black-suns-rim )
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• Zan’to / Nomad (My & @black-suns-rim OC)
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•Boulder & Basher (My & @black-suns-rim OC)
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•Snow (@wolfsnowphoenix OC)
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•Python (@black-suns-rim OC)
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•Black Momba (@black-suns-rim OC)
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•R’ka (Owned by ChuckYT)
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•Soprano (Owned by SuperSpinoGaming from YouTube and art made by their Wife BATTERYBEAST_ on Twitter)
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(All are here goes to their respective artists)
@a-z-u-l-g @artiststarfire @araghorn07 @burninggladiatorprincess @bunnyraptor69 @captainraye @captainrayessketches @chillxxdash @daswhox @exileraptorda-goat1906437 @glitterfilledcriminal @gothikangelica @gracecelestial @kazumiabi @loser-brain @leechandoki @lunaerebus @probablyspooky @pauk-di @queenlybeastly @shaymin-99 @skadi-gemini @vinylghast @whereisxyro
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reptilesoftheworld · 5 months ago
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Caring for Your Pet Snake: The Complete Feeding Guide
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Feeding your snake is a vital part of their care routine that hugely affects their nutrition and overall health. Whether you’re curious about what foods are suitable or how often to feed, this guide has you covered. We’ll dive into the various diets suited for different types of snakes, how to establish a feeding schedule that matches your snake’s life stage, and tips for effective feeding. If your snake stops eating, we'll also discuss potential reasons behind this behavior and how to tackle it. Whether a long-time snake keeper or just starting your journey, ensuring your scaled companion has the right diet is essential for a healthy life.
What Do Snakes Eat?
To keep your snake healthy and content, it’s important to understand their dietary needs. Snakes are carnivores, so their meals consist entirely of other animals. Here’s a rundown of what different species might eat:
Rodents: The majority of pet snakes, such as corn snakes, ball pythons, and king snakes, thrive on rodents like mice and rats. These can be conveniently purchased frozen from pet suppliers.
Birds and Eggs: Certain wild snakes hunt small birds and their eggs, though this diet is rare in captivity unless you have a species that thrives on it.
Amphibians: Some snakes like garter snakes consume frogs and toads in the wild, but these meals are not common in captivity.
Fish: Aquatic snakes, such as garter or water snakes, may hunt fish. However, be cautious—in some cases, certain fish can pose risks to snakes.
Insects: While juvenile or smaller snakes might eat insects, this isn’t typically the case for pet snakes.
Lizards and Reptiles: While larger snakes might prey on lizards or even other snakes, this practice is generally avoided in captivity due to potential harm.
Replicating a snake's natural diet as closely as possible is key to its health. Always consider the appropriate size and type of prey for your snake’s species to ensure proper digestion and well-being.
How Often Should You Feed Your Snake?
How frequently you feed your snake depends on several factors such as age, size, species, and appetite. Here’s a basic timeline to consider:
Hatchlings (Under 6 Months): Young snakes experience rapid growth, so they typically need to eat every 5 to 7 days.
Juveniles (6 Months to 1 Year): During this stage, feedings usually occur every 7 to 10 days. As they grow closer to adulthood, you can gradually increase the time between feedings.
Adults: Most adult snakes can be fed every 10 to 14 days. Larger species or those with slower metabolisms may do well with a feeding schedule of every 2 to 3 weeks, depending on their activity.
Species-Specific Needs: Some snake species may have unique dietary schedules, such as arboreal snakes that might require less frequent feedings than their ground-dwelling relatives.
Pay attention to your snake’s behavior and physical condition. Indicators of overfeeding can include regurgitation or excessive weight gain, while signs of underfeeding may be noticeable weight loss or lethargy. Adjust feeding schedules accordingly to suit your snake's needs.
Proper Feeding Techniques for Your Snake
Feeding your snake is not just about offering food; it’s crucial to ensure their comfort and health. Here’s a step-by-step guide to make the process smoother:
Select Suitable Prey: Choose prey that fits your snake's size and species. Typically, the prey shouldn't exceed 1 to 1.5 times the width of your snake.
Use Pre-Killed Prey: It's safer to use pre-killed or frozen-thawed prey. Make sure to thaw it thoroughly and warm it to room temperature before presenting it.
Feeding Time: Many snakes are more inclined to eat at night, so choose a time when they are most active.
Separate Feeding Area: Some owners opt to feed their snakes in a different container to prevent associations with handling and reduce bite risks.
Use Tongs or Tweezers: Offering the food with tongs or tweezers can keep your fingers safe from accidental bites.
Leave Them Alone: Give your snake space and time to eat without interference. Avoid handling them for 24 to 48 hours post-meal to ensure proper digestion.
Monitor and Clean Up: After feeding, check that your snake has consumed the prey and promptly remove any uneaten food to avoid spoilage.
By following these steps, feeding can be a hassle-free experience that contributes to your snake’s health and happiness.
What If My Snake Is Refusing to Eat?
It’s concerning when your snake doesn’t want to eat, but several common factors might be at play. Here’s how to handle it:
Temperature and Humidity: Snakes need a suitable environment to regulate their body temperature. Ensure the enclosure’s temperature and humidity are right for your specific species.
Stressors: Environmental changes, excessive handling, or loud noises can stress your snake, causing them to refuse food. A calm habitat with hiding spots can help alleviate their stress.
Shedding: Snakes often lose their appetite during shedding. If you notice signs like cloudy eyes or dull skin, wait until shedding is complete before offering food again.
Prey Issues: Your snake might be hesitant to eat if the prey is too large, too small, or simply not what they prefer. Make sure you provide appropriately sized and desired prey.
Health Concerns: A persistent lack of appetite could indicate health issues. Consider visiting a reptile veterinarian for advice.
Breeding Season: During breeding season, snakes may naturally reduce their food intake. Be aware of seasonal behaviors and adjust feeding accordingly.
A bit of patience goes a long way; snakes can skip meals occasionally without harm. Keep an eye on their health and behavior, consulting professionals when needed.
Want to learn more about reptiles? Read this blog.
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mr-abhishek-kumar · 2 years ago
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Difference between identity operator and equality operator in python
Identity operators compare the objects themselves, while equality operators compare the values of the objects.
Identity operators
is: Returns True if the two objects are the same object in memory, and False otherwise.
is not: Returns True if the two objects are not the same object in memory, and False otherwise.
Equality operators
==: Returns True if the two objects have the same value, and False otherwise.
!=: Returns True if the two objects do not have the same value, and False otherwise.
Contrasting example:
Python
>>> a = 10 >>> b = 10 >>> a is b True >>> a == b True >>> c = [1, 2, 3] >>> d = [1, 2, 3] >>> c is d False >>> c == d True
In the first example, the variables a and b both reference the same integer object in memory, so a is b returns True. Additionally, the two integers have the same value, so a == b also returns True.
In the second example, the variables c and d reference two different list objects in memory, so c is d returns False. However, the two lists have the same contents, so c == d returns True.
Conclusion:
Identity operators should be used to compare objects themselves, while equality operators should be used to compare the values of the objects.
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